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| Application Deadline: | Autumn semester: April 1; Spring semester: November 1; Non EU: October 1 | ||
| Annual Tuition Fee: | ≈ € 13,448 - | ||
| Location: | Copenhagen / Denmark / View location on map ▾ Hide location on map ▴ | ||
| Duration: | 24 months | Start Date: | January, September |
| Educational Form: |
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| Education Variants: |
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| Credits (ECTS): | 120 | ||
| Languages: | English | ||
The two-year MSc programme in Games provides you with technical and social science knowledge on how computer games work, how they are designed and how they have a social impact on us. You will work with some of the world’s leading games researchers, and you will have the opportunity to become a computer games expert yourself.
Computer games can be a form of communication, a learning tool, a means of social interaction and a rehabilitation aid. The Games programme will give you insight into the medium and you will have the opportunity to create the computer games of the future yourself.
The MSc in Games deals with computer games both on a theoretical and a practical level. You will study the cultural significance of computer games, how to contribute to the development of a computer game and how to adapt the commercial potential of games to other communication and media domains.
The programme has an international perspective and is therefore taught in English. In 2011, 42 % of students admitted to Games were international students and almost 20 % were female students.
You can choose between three tracks, each with focus on their own subject.
* Game Design
* Game Technology
* Game Analysis
All students have regular co-education and do several projects together, but as your studies progress, you will specialise in one of the academic tracks. This way you will create your own professional profile and focus on the specific area of the games world that you are passionate about.
Game Design
When you graduate as game designer, you will to able to invent ideas and manuscripts, design rules and develop user interfaces for different types of games. In addition to the theoretical and methodical foundation, you will gain solid practical experience with project management. You will learn to carry out analyses and user tests to develop games that meet users’ demands and needs, and you will be able to transform your ideas into fully fledged, functional products.
The mandatory content is distributed on three courses:
* Foundations of Play and Games (15 ECTS): Focusing on game analysis and game culture on the basis of research-driven studies.
* Game Design (15 ECTS): Focusing on applied design research in computer game design, as well as design and development of proto types.
* Game Development (15 ECTS): Focusing on the development of innovative products which expand game technologies from a structured and scientific perspective.
In your second semester you will begin your specialisation.
Game Technology
Do you have programming experience and do you want to join in creating the game technologies of the future? The Game Technology track provides you with a solid theoretical background and practical experience with programming and game technologies.
The mandatory content is distributed on three courses:
* Game Engines (15 ECTS): Focusing on programming techniques for computer games using research-driven studies.
* Game Design (15 ECTS): Focusing on applied design research in computer game design, as well as design and development of proto types.
* Digital Development (15 ECTS): Focusing on the development of innovative products which expand game technologies from a structured and scientific perspective.
In your second semester you will begin your specialisation.
Game Analysis
Computer Games can create new realities. New narratives, new spaces and new relations. The Game analysis track provides you with insight into game production and the impact of games as cultural objects on society and people. You will be able to transform your theoretical knowledge into concrete objectives in the industry. Game analysis is a theoretically founded track which requires great analytical skill.
The mandatory content is distributed on three courses:
* Foundations of Play and Games (15 ECTS): Focusing on game analysis and game culture on the basis of research-driven studies.
* Game Design (15 ECTS): Focusing on applied design research in computer game design, as well as design and development of proto types.
* Digital Game Theory (15 ECTS): Focusing on advanced analysis of computer games at a high academic level.
In your second semester you will begin your specialisation.
Electives
As a Games student, you can choose among the courses offered at the IT University across tracks and programmes to design your own profile.
Teaching
The teaching methods include lectures, group projects and practicals. Your teachers will be some of the world’s foremost experts on computer games, mainly from Center for Computer Games Research.
The IT University has a close collaboration with the business community, and the programme is designed to give you the opportunity to collaborate with private companies. This means you will always be working with current challenges, and you will have an opportunity to make a network in the business community even before you graduate.
As a Games student, you will become part of a dynamic and creative environment. Many students find that their studies become a lifestyle. Lectures, teaching and workshops are only half of student life. The other half, the students create themselves.
Studies Abroad and Student Exchange
It can be a professional boost and an advantage on your CV to do part of your studies at a foreign university. The IT University has exchange agreements with universities around the world, and to students with game development, game design and game critique as their core competence, we recommend:
* Universiteit Utrecht, the Netherlands
* EPITA Paris, France
* University of Tampere, Finland
You are normally required to take an English Proficiency Test.
Most European Universities recognise the IELTS test.
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To apply for admission to the IT University’s MSc programme you are required to have:
* A university or professional bachelor’s degree, or corresponding degree.
* If applying to the academic track Game Technology, your educational background must be in computer science or corresponding.
* English corresponding to the Danish B-level
Please note that the MSc programme has restricted admission.
| Minimal degree required: | Bachelor's degree |
| Minimal amount of work experience | Not specified |
| IELTS Band: | 6.0 |
| TOEFL Paper-based: | 550 |
| TOEFL Internet-based: | 80 |
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