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Digital Music and Audio Production – (M.Sc.)

Bournemouth University

School of Design, Engineering & Computing
Annual Tuition Fee: ≈ € 5,900 - ≈ € 14,300 (non-EEA)
Location: Bournemouth / United Kingdom / View location on map ▾ Hide location on map ▴
Duration: 12 months Start Date: September
Educational Form:
  • Taught
Education Variants:
  • Parttime
  • Fulltime
Languages: English 
-1.897187,50.742914

Location of Bournemouth University

This course provides an in-depth knowledge in key areas of music technology and production. It prepares students for employment in sectors such as internet distribution, music production and post-production, software engineering for music, composition for new media and related disciplines. This course takes into account the radical changes in the music industry from an offline model (CD sales and radio) to an online dematerialised model bringing new challenges and opportunities.

The music and audio industries are taking new directions: content is increasingly created and shared collaboratively through online mediums, artists are not distributing CDs anymore but rather self-publish themselves over personal websites, music is more than ever present everywhere whilst generating revenues from it is increasingly challenging. The above criteria are leading to a complete re-questioning and re-structuring of the music and audio industries, which is the core research question of this course.

This course offers a mix of practice based research through the use of state of the art audio production facilities ad taught classes by academics and industry experts. This course offers six taught units and is complemented by an independent project, which can be a dissertation, a portfolio of work, a software application or a combination of deliverables.

This course is aimed at students who have completed a BA or BSc in music and/or audio technology related disciplines, practitioners and professional already employed in the music and audio business sectors looking for additional theoretical and practical knowledge and teachers and lecturers looking for additional, specialised education.


Contents

  • Intellectual Property in the Digital Economy

An understanding of the principles of intellectual property law (such as copyright, trademarks, confidentiality and related e-commerce regulation) has become indispensable for professionals aiming for a career in the digital economy. This unit will provide a thorough grounding and critical appreciation of legal sources, regulatory environment and strategic impact on business decisions.

  • Digital Music Production

This unit will allow you to develop advanced skills in audio recording, editing and processing.

The unit will cover several aspects of digital music production leading to the creation of a studio recording ready for commercial distribution. The unit also covers studio building, scheduling and management.

  • Online Distribution

This unit will develop advanced skills in online content distribution technologies.

The unit will cover several aspects relating to the formatting (encoding, metadata), storage, distribution (streaming or storage) and presentation (front end interface) of digital content such as audio and video over networks.

  • Sound Aesthetics

The aim of this unit is to introduce potential theoretical determinants underlying practical production work.

It is essential to explore a range of practical applications based on technology and knowledge developed elsewhere in this degree in conjunction with an understanding of aesthetics of sound.

At this level of study it is imperative in order to understand the wider context of such aesthetic concepts. Where technology can be seen to develop ‘cause’, this unit seeks to deepen your understanding of sound by a shift in focus to intended ‘effect’.

  • Computer Music Technology

In recent years computer technology has matured to the point where it is now pervasive in many areas of music technology.

Today computers are extensively used in music production, sound design, live sound and increasingly in music composition. As a result many computer-based music technologies have become available that can perform similar task.

The key to being an effective music technologist/producer today is the ability to evaluate the available computer-based technology for a given task and choosing the best implementation for a particular application.

  • Research Methods

You will develop key research skills in areas such as literature reviews, critical analysis of research findings, project proposals, planning, experiment design and analysis, and dissemination. This unit will adequately prepare you for writing a project proposal and for conducting and disseminating the Masters project.

You are normally required to take an English Proficiency Test if you come from a non-English speaking country.

Most European Universities recognise the IELTS test.

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Requirements

  • This course is aimed at students who have completed a BA or BSc in music and/or audio technology related disciplines with a 2:1.
  • Practitioners and professional already employed in the music and audio business sectors looking for additional theoretical and practical knowledge .
  • Teachers and lecturers looking for additional, specialised education.

Additional Requirements

Minimal degree required: Bachelor's degree
Minimal amount of work experience Not specified

Language Proficiency

IELTS Band: 6.0
Cambridge English: Advanced (CAE): Grade C (Score: 60)

Accreditation

The Quality Assurance Agency (QAA), the UK government’s teaching quality watchdog, awarded us the highest category of confidence in our academic standards.

Many of our courses are accredited by professional and industry bodies, which means our courses are readily recognised by employers, and our graduates have professional membership or status when they compete on the job market.

Funding details

For information about fees and funding please visit www.bournemouth.ac.uk/funding


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