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| Annual Tuition Fee: | ≈ € 3,764 - ≈ € 9,411 (non-EEA) | ||
| Location: | Leicester / United Kingdom / View location on map ▾ Hide location on map ▴ | ||
| Start Date: | September | ||
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| Languages: | English | ||
At the core of this course is the C++ programming language. You will learn how to use C++ to model physics and collisions, render advanced computer graphics, learn how to code advanced artificial intelligence techniques and how to use industry-standard graphics libraries. The course focuses on the creation of optimised code that suits the complex requirements of computer and console-based games. You will also learn how computer games are engineered and the workflow models used by industry. You will learn to use industry-standard asset creation and management tools and how to manipulate assets in a programming context. There is a research component to the course, with an option to take your studies right through to PhD level. You will learn how to conduct research and apply your findings to computer games problems.
Career opportunities
Unparalleled opportunities exist for programmers in general and games programmers in particular. The games industry in the UK and overseas is experiencing a skills shortage and simply cannot find sufficient numbers of programmers with the right skills. This course will equip you with the right skills to take advantage of these opportunities and also to pursue a research pathway if desired. The UK is the world's third largest producer of computer and video games and many of the world's most famous and respected names are based in the UK, for example, Rockstar North, Rare, Codemasters, Lionhead, etc. Graduates of this course will not be restricted to the UK, however, with opportunities available worldwide.
Optional placement
We offer a great opportunity to boost your career prospects through an optional one year placement as part of your postgraduate studies. We have a dedicated Placement Unit which will help you obtain this. Once on your placement, you will be supported by your Visiting Tutor to ensure that you gain maximum benefit from the experience. Placements begin after the taught component of the course has been completed - usually around June - and last for one year. When you return from your work placement you will begin your project.
Staff
You will be taught by staff with games industry experience and staff currently undertaking games-related and gamesrelevant research.
Teaching/assessment
Teaching methods include lectures, tutorials and laboratory work. A strong emphasis is given to real world problems. Assessment is by a combination of coursework, project and lab-based assessments.
The modules you will take are:
* Game Architecture, Design and Development
* Computer Games Programming
* Mathematical Modelling and Artificial Intelligence
* Audio and Tool Creation
* Research Methods.
The University has invested heavily in hardware and software for games students. We have dedicated games laboratories for the sole use of games students with large numbers of very high specification machines with widescreen monitors, HD projection, plasma screens, console development kits and a 3D projection suite.
The final component of this MSc is the project. This is a large piece of independent study that you will complete over the summer period. Supported by two supervisors, you will apply the skills and techniques that you have learnt to a significant game-related problem or product and add substantial weight to your software portfolio. The project would normally involve building a game component, although those interested in research might want to experiment with some aspect of computer games
You are normally required to take an English Proficiency Test.
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* Applicants will be expected to possess the equivalent of a British Honours Degree (2:2 minimum) in a relevant subject.
* Students without academic qualifications but with extensive industry experience will be considered on an individual basis.
* For non-native speakers, there is an English language requirement equivalent to IELTS 6.0
You can contact Technology Admissions Team to ask a question about Computer Games Programming MSc/PG Dip/PG Cert at De Montfort University.
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