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| Location: | Bournemouth / United Kingdom / View location on map ▾ Hide location on map ▴ | ||
| Duration: | 12 months | Start Date: | September |
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| Languages: | English | ||
This course provides an in-depth knowledge in key areas of games technology and production. It prepares you for employment in sectors such as games programming, game engine design, game design and game management and production. This course takes into account the radical changes in the gaming industry from P.C. console gaming to Mobile and MMO's bringing new challenges and opportunities for gaming.
This course offers a mix of practice based research through the use of state of the art game production facilities and taught classes by academics and industry experts. This course offers five taught units and an independent project, which can be a dissertation, a portfolio of work, a software application or a combination of deliverables.
To find out more information please visit the individual course entry on our website.
You are normally required to take an English Proficiency Test.
Most European Universities recognise the IELTS test.
Take test* Students having completed a BSc with a minimum of a 2:1 in computer science, electronics or a related technical discipline.
* Practitioners and professionals already employed in the music business sector looking for additonal theortical and practical knowledge.
| Minimal degree required: | Bachelor's degree |
| Minimal amount of work experience | Not specified |
| IELTS Band: | 6.0 |
| Cambridge English: Advanced (CAE): | Grade C (Score: 60) |
The Quality Assurance Agency (QAA), the UK government’s teaching quality watchdog, awarded us the highest category of confidence in our academic standards.
Many of our courses are accredited by professional and industry bodies, which means our courses are readily recognised by employers, and our graduates have professional membership or status when they compete on the job market.
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