Register

Search

and / or

Advanced Search

Related Programmes

Did you study here?

Write a short review & help students like you! Over 1,500 students already shared their experience.

Share your study experience now

Stay up-to-date?

Receive relevant New and Updated programmes: personal updates!

PU_Light.jpg

User Experience Engineering – (M.Sc.)

University of Dundee

School of Computing
- Advertisement -
- Advertisement -
Disciplines:
Found a mistake?
Annual Tuition Fee: ≈ € 3,865 - ≈ € 13,784 (non-EEA)
Location: Dundee / United Kingdom / View location on map ▾ Hide location on map ▴
Duration: 12 months Start Date: September
Educational Form:
  • Taught
Education Variants:
  • Fulltime
Languages: English 
-2.973549,56.458585

Location of University of Dundee

For most companies, understanding the complex web of relationships between people, technology and design - the 'user experience' - can be vital in acquiring the competitive edge necessary in today's market place. This is particularly true when considering the development and production of technology based devices and services, both for use in industry and commerce and in public spaces and domestic settings.

Central to the appropriate deployment of technology to be used by people are skills in user requirements gathering, technical solutions engineering, user centered design, team based design and engineering and software engineering.

This programme will bring together these various knowledge and skill sets in a single postgraduate programme specifically focused on the user experience where computing technology is at the heart of the devices and services being used.


Contents

The course will be taught in 20 credit modules plus a 60 credit dissertation.

Students will be required to complete 180 credits for the award of the MSc (including 60 credits for the dissertation). Students completing 120 credits (without the dissertation) will be eligible for a Postgraduate Diploma.

Semester 1

- Computing the User Experience (20 Credits) - understand the set of factors that can affect the experience that users have when engaging with technology/computing based devices and services. These factors will be explored from the perspective of the usage in context, candidate technologies and social and institutional issues.

- Design Research (20 Credits) - This module aims to provide students with an understanding of how research contributes to and is embedded within design practices.

or

- Research Methods (20 Credits) - Experimental design requires researchers to understand the context of the research being undertaken and being able to apply appropriate methods to measure and compare data. This module aims to provide students with an understanding and knowledge of research methods relevant in the context of computing.

- Qualitative Methods (10 Credits)

- Quantitative Methods (10 Credits)

Semester 2

- Strategic Information Design (20 Credits) - uncovering actionable insights from user research is useless unless you can communicate the results of that research effectively. This module provides you with an introduction to issues involved in strategically managing information design in business and design settings.

- Research Frontiers (20 Credits) - Students select a total of four units from available units which currently include:

*Accessibility & Computing (AC)

*Applied Computational Intelligence (ACI)

*Constraint Programming (CP)

*Games (G)

*Intelligent Agents (IA)

*Aspects of Assistive Technology (AT) and Augmentative and Alternate Communication (AAC)

*Interactive Systems Design (ISD)

*Space Systems (SS)

*What Computer Eyes Can Do (CE)

*Eye Gaze Tracking

- Human-Computer Interaction (HCI) (20 Credits) - the importance of human computer interaction and good interface design is increasingly recognised as the key to the future of successful software development. The aim of this module is to provide you with a broad introduction to human-computer interaction through study of the components, both human and machine, which make up interfaces and the ways in which they interact, illustrating this with examples of good and bad practice. When you have finished the module you will have a broad understanding of: design criteria for good human-computer interfaces, choice and evaluation of interface technology, physical, sensory and cognitive human capabilities, interactive computing and usability engineering methods, and human-computer interface testing.

Semester 3

- Research Project or Field Project (60 Credits) - this module will provide you with a professional level experience of specifying, conducting and presenting a substantial piece of user experience research.

IELTS

You are normally required to take an English Proficiency Test.

Most European Universities recognise the IELTS test.

Take test

GRE® revised General Test

Official Registration.
Get free test prep and register today.

Register Now! GRE beacon

Requirements

Entry to the MSc requires a degree in Computing, Information Technology, or related title, Psychology, Usability Engineering, HCI or Interaction Design or related title with a grade equivalent to at least a Class 2.2 Honours degree from a UK university, or equivalent qualifications.

English Language Requirement: IELTS of 6.0 (or equivalent), if your first language is not English.

Additional Requirements

Minimal degree required: Bachelor's degree
Minimal amount of work experience Not specified

Language Proficiency

IELTS Band: 6.0
TOEFL Paper-based: 550

MastersPortal.eu - Finds the Masters for you!
 

Portals

Erasmus Mundus

Erasmus Mundus is a scholarship and co-operation programme in the field of higher education which promotes the European Union as a centre of excellence in learning around the world.

Read the article

Why Europe?

Why would you study your Master's abroad? Why in Europe, and, why not? Globalisation is ongoing, the world is your backyard. A new world of study options becomes available!

Read the article

Overseas

Institutes Overseas

anywhere