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| Application Deadline: | 16th January | ||
| Annual Tuition Fee: | Free - ≈ € 10,100 (non-EEA) | ||
| Location: | Malmö / Sweden / View location on map ▾ Hide location on map ▴ | ||
| Duration: | 24 months | Start Date: | September |
| Educational Form: |
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| Education Variants: |
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| Credits (ECTS): | 120 | ||
| Languages: | English | ||
Would you like a career in developing modern media applications? Are you fascinated by cutting-edge technology? Do you want to understand how technology drives business, and learn about factors that make people click?
This Master's programme is aimed at people with a computing background and who are interested in the design, development and impacts of media software. The programme will deepen your understanding of computer science, as well as provide you with many opportunities to work in projects designing software for, for example, e-health, digital games, and physical computing. In addition, you will learn about cross-disciplinary project management and how to commercialize your ideas.
The programme combines two research profiles at Malmö University: Information technology for the society and New media.
There are many exciting opportunities for MSc graduates in Media Software Design. For instance, you will be well able to work with the development of novel digital media applications in cross-disciplinary teams. Moreover, you will be prepared to work as a consultant and as an IT business developer in the area – or start your own business.
The degree also prepares individuals for PhD studies and from this may follow work as an educator or researcher.
Malmö University offers career advice service for students, including guidance and counselling. We also offer workshops on how to prepare for an successful jobinterview and writing a winning cover letter.
The programme begins with a little more than a semester of courses where you learn technologies and concepts that are important in designing and building digital media applications. These courses are cooperative information systems, computer-mediated collaboration, and interaction technology.
You will use and deepen these skills in the projects you carry out with your classmates in the course Media Design Projects. In these projects you work closely with researchers and industry contacts in areas that can include e-health, social media, and mobile applications. The course runs over the second and third semester. Your work in these projects could be the starting point for your future research, business, or job interview.
In these projects, and probably in your future work life, you will be working with people of varying professional backgrounds. The course cross-disciplinary project management will help you develop effective work processes, in areas such as project management, software design and development, and communication. In the business development course, you learn about the commercialization process, with a focus on digital media. In the research methodology course, you learn about how to design a research project, as well as quantitative and qualitative research methods.
Finally, in your Master thesis, you carry out an in depth independent study.
Course contents
Cooperative Information Systems, 22.5 credits:
Advanced Web technologies, System architecture, Intelligent software
Computer-mediated Collaboration, 7.5 credits:
Concepts of distributed and co-located technology-supported collaboration, such as awareness, communities of practice, and virtual organizations. Technologies supporting collaboration, such as wikis and social network services.
Interaction Technology, 7.5 credits:
Classical topics from human-computer interaction, Physical interaction (using e.g., the Arduino microcontroller platform), Visualization technology
Cross-disciplinary Project Management, 7.5 credits:
Project management methods and tools, Software development methods, Theory and practice relating to cross-disciplinary team work
Media Design Projects (part 1), 15 credits:
(Runs over two semesters) Four to six concrete design and development projects, Possible themes: social media, digital games, e-health, physical computing, e-learning, mobile computing, Several in collaboration with Media Technology and Interaction Design.
Media Design Projects (part 2), 15 credits:
See Media Design Projects (part 1)
Business Development, 7.5 credits:
Learn about the whole chain from idea to product or service in the area of digital media, Business models, Entrepreneurship, Business plans, Intellectual property rights
Computer Science: Research Methods, 7.5 credits:
Formulating research questions, Finding and evaluating research articles, Choosing among different research methods
Writing and presentation skills
Master Thesis in Computer Science, 30 credits
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1. Bachelor of Science in Computer Science or Degree of Engineering in Computer
Science, or a degree in a related field. All degrees must be equivalent to at least 180
higher education credits.
2. The equivalent of English B in Swedish secondary school.
| Minimal degree required: | Bachelor's degree |
| Minimal amount of work experience | Not specified |
| IELTS Band: | 6.5 |
| TOEFL Paper-based: | 575 |
| TOEFL Internet-based: | 90 |
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