This programme is currently not being updated by a university administrator
The information might be incorrect, incomplete or outdated.
We apologise for your inconvenience.
|Application deadline:||February , September|
|Tuition fee:|| |
|Start date:||February 2015, October 2015|
|Duration full-time:||12 months|
|Delivery mode:||On Campus|
|Educational variant:||Part-time, Full-time|
Become a StudyPortals member and get access to exclusive information, like scholarships and student reviews, related to your favourite programme!
Are you already a StudyPortals Member?
Find all members only information here
This programme provides you with an opportunity to develop further your 3D computer graphics skills in order to become a creative manager or lead artist within the area of environment production for computer games.
What you study
The programme provides you with the opportunity to develop the specialist skills necessary to design and construct high-quality digital assets in the field of game environments.
One of the main selling points within any game is the ability to transport the player to incredible places they would otherwise never reach. The environment artist or worldbuilder is tasked with the construction of vast external spaces and detailed interiors which can be brought to life with the latest advances in game technology.
To be a successful environment artist you need to cultivate your observational skills and determine how much detail is needed to create an immersive world without compromising game play.
During the course you look at a wide range of topics including architectural styles, ambient animation within an environment, scene optimisation, terrain construction and block geometry.
The programme encourages you to develop creative solutions to the problems involved in the management of digital assets for use within computer games. This is an opportunity for you to advance your knowledge and understanding of the computer graphics used within the field of computer games and related industries.
* Contextual Studies in Games Art (Environment)
* Project PreProduction
* Asset Creation for Computer Games
* Game Studio Practice
* Project and Dissertation
Modules offered may vary.