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The MA will be taught in partnership by a number of departments within Goldsmiths and with key individuals and organisations in the creative and cultural industries sector. Our collective approach is to integrate entrepreneurship within the development of creative practices and to take a `creative´ approach to the development of new businesses and the infrastructure that supports them. This programme is designed to allow you to continue to innovate, but also to provide the requisite business/entrepreneurial skills and attributes to commercialise your creative and cultural practices and/or knowledge. You´ll be able to build on a historical and theoretical understanding of cultural and creative industries and the development of a cultural economy to create your own creative initiatives, which might be research-based, policy-based, practice-based, or a combination of any or all of these.
The programme contains four taught courses and a further dissertation/portfolio component. You will have a range of choices throughout the degree enabling you to design a pathway that is most relevant to your academic, business and career ambitions. All students take 'Theories of the Culture Industry: Work, Creativity and Precariousness' and 'Entrepreneurial Modelling', and your chosen pathway will determine the 'Creative Practice' course and 'Entrepreneurial Practices and Modes of Production' course that you take. In order to enable collaborative learning amongst those seeking to develop creative and cultural businesses and those already within them, we intend wherever possible to teach all students together, irrespective of the particular route on which you are registered.
You should normally have an undergraduate degree of at least upper second class standard in a relevant subject. If your first language is not English you need a minimum score of 7.0 in IELTS or equivalent.
Computing (games and entertainment): A high degree classification or high level professional experience in a discipline related to computing in the creative industries, including computer games, film/TV/video post-production, social media and the web, visualisation and computer graphics-based practices.
Design pathway: A high degree classification in a discipline that has a demonstrable relationship to design and/or research. Applicants with relevant work experience will also be considered.
Fashion pathway: A high degree classification in a relevant discipline. Applicants with relevant work experience will also be considered.
Media and Communications pathway: Experience in media and cultural studies at undergraduate level is desirable.
Music pathway: Evidence of engagement with contemporary music making is desirable, together with some understanding of management/administration issues as they particularly relate to music and musicians.
Theatre and Performance pathway: Relevant experience is desirable.
|CAE score:||75 (Grade B)|