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The programme will explore the uses of digital animation in many modes of research.
Animation features prominently in the visualisation of built forms, the presentation and analysis of qualitative and quantitative data, and in various simulations.
Interaction design that involves computers and communications networks makes increasing uses of animation, from moving icons to full-scale spatial simulations in virtual environments.
The programme also provides an opportunity for students to enhance business and management skills in the creative industries as they pertain to digital animation.
You will undertake mandatory courses in research methods, media and culture, and animation as well as choosing from a range of course options.
You will also undertake at least 80 credits (out of 180) of self-directed research.
Normally a UK 2:1 honours degree or its equivalent if outside the UK, in a relevant subject.
The programme admits students with a background in hand-drawn and stop-frame animation, design, fine art and architecture, but is also open to graduates from cultural theory, media studies, philosophy, and other fields in the humanities and social sciences.
We welcomes applicants with an interest in human-computer interaction, artificial intelligence, interaction design, composition, and art/design practice.
|CAE score:||80 (Grade A)|
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