Advertisement
Start date: September  2013
Duration full-time: 12 months
Languages:
  • English
Location:
Disciplines:
Delivery mode: On Campus
Educational variant: Part-time, Full-time

Show more ▼

Add to favourites

You have to be signed in, to add this to your favorite studies.

Sign in or register.

close

Description

This Masters degree provides a new learning opportunity for animators wishing to develop highly focused skills. It is a project-based programme that allows you to define the work and the themes that you want to focus on, whilst we provide the expertise and support to help you realise your own potential. Emphasis is placed on implementation, evaluation and reflecting on subject-related issues, whilst building technological expertise, perhaps in areas such as facial animation or motion capture.
The course itself consists of four units, spread over three phases:
Professional, Academic and Research Development: a taught unit covering planning and managing development projects.
Project Context and Definition: selfdirected study that will help you specify your projects scope and plan.
Project Design and Development: selfdirected study covering a critical review of existing work.
Project Evaluation and Resolution: selfdirected study covering development and evaluation of your project artefact.
The taught core unit underpins the principles of organising and managing projects, whilst you simultaneously negotiate with a supervisor to define your self-directed project plan and deliverables. This is followed by a project research and prototyping phase, in which you establish the viability of your approach before the final project resolution. In the latter phase, you complete your significant artefact and write a research or technical report to a publishable standard.

Contents

Career prospects
Graduates are well positioned to pursue careers in the entertainment industries such as animation, visual effects in television/film and gaming, as well as careers in industries requiring visual simulation expertise such as scientific exploration and historical or military case scenario representations.

Requirements

An upper second-class honours degree in computing or an art-based subject with a significant computing component, or equivalent professional experience and/or qualifications. A project proposal and portfolio should be submitted with an application.

English language proficiency at a minimum of IELTS band 6.5 or equivalent with no component less than 6.0.

English Language Requirements

CAE score: 75(Grade B)
Advertisement

IELTS

You are normally required to take an English Proficiency Test.

Most European Universities recognise the IELTS test.

Take IELTS test
IELTS test

Contact

Using the form on this page, you can directly ask questions to the contactpersons at the university.

Fill out your contact information and message. The information you fill out in this form will be sent directly to the university. They will reply to you on the e-mail address you provide here.

mastersportal.eu cannot take any responsibility for the answering of contacts or for the content of their replies.

To: Faculty of Creative and Cultural Industries
Subject (Leave Blank):
Your name:
Your e-mail address:
Your message:

anywhere