| Start date: | September 2013 |
| Duration full-time: | 12 months |
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| Delivery mode: | On Campus |
| Educational variant: | Part-time, Full-time |
This course provides a new learning opportunity for those wishing to develop highly-focused skills in creative computing, and the design and application of digital music systems and software to create digital music content or musical based artefacts. It is project based, allowing you to define the work and themes that you want to focus on, whilst we provide the expertise and support so you can develop your professional practice. You will also be given the opportunity to engage in realworld, client-based research.
The course comprises four units, spread over three phases:
Professional, Academic and Research Development: a taught unit covering planning and managing development projects.
Project Context and Definition: selfdirected study that will help you specify your projects scope and plan.
Project Design and Development: selfdirected study covering a critical review of existing work.
Project Evaluation and Resolution: selfdirected study covering development and evaluation of your project artefact, using Max/Msp/Jitter or similar.
The taught unit underpins the principles of organising and managing projects, whilst you simultaneously negotiate with a supervisor to define your self-directed project plan and deliverables. This is followed by a project research and Max prototyping phase, in which you establish the viability of your approach before the final project resolution. In the latter phase, you complete your significant artefact and write a research or technical report to a publishable standard.
Teaching and assessment
The course is research based, focusing on your own chosen project. Taught units are limited to the first semester, although there is ample opportunity for contact with the staff through regular tutorials and workshops.
Career prospects
Successful graduates may find employment in the entertainment industry, education, postgraduate research and teaching, media, the health industry and business.
A good honours degree in a relevant subject including music, music technology, audio, creative computing, multimedia, computing or physics, or equivalent professional experience and/or qualifications. A project proposal and portfolio should be submitted with an application.
English language proficiency at a minimum of IELTS band 6.5 or equivalent with no component less than 6.0.
| CAE score: | 75(Grade B) |
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