|Application deadline:||as early as possible|
|Tuition fee:|| |
|Start date:||September 2015|
|Duration full-time:||12 months|
|Delivery mode:||On Campus|
|Educational variant:||Part-time, Full-time|
|Duration part-time:||24 months|
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This new course provides a unique mix of multimedia and interaction design processes, design of 3D virtual reality and animation media, AV media and effects, and 3D media combined with real and virtual studio and on-location multimedia creation. It not only focuses on the creative art and design aspects of digital media, but also on the theory and practice of the technical tools and techniques required for creating 3D, interactive real and virtual reality media through the development of design and technology knowledge, understanding and skills.
The Master of Science programme in Multimedia Design and Virtual Reality Technologies aims to develop a thorough knowledge of the design principles and techniques required for the design of combined real and virtual interactive and 3D multimedia and an appreciation of the current research directions and opportunities that are available in this field of research.
Specific aims of this programme are to:
* Develop advanced knowledge and skills relevant to the design and creation of combined real and virtual interactive and 3D multimedia and tools to assist in the creation of combined real and virtual interactive and 3D multimedia.
* Develop the ability of designing complex combined real and virtual interactive and 3D multimedia creations, and the versatility to apply a variety of different design tools and technologies across a range of different media areas to realise the creation.
* Develop creativity and independent learning ability required for continuing professional development, further research, and for acquiring new skills at a high level.
The course is delivered through a mix of lectures, workshops, self-study and individual and group project work. In lectures key concepts and ideas are introduced, definitions are stated, results and techniques are explained, and immediate queries are discussed. Workshops and projects are used to foster practical engagement with the taught material.
The dissertation plays a key role in deepening understanding, in developing research and literature review skills, and in applying knowledge and skills gained in the programme to plan, execute, and evaluate a significant investigation into a current problem area related to the design of multimedia artefacts.
3D Virtual Reality Technologies (30 credits)
The aim of this module is to cover advanced 3D and associated technologies including generative 3D modeling, real-time graphics, stereoscopy, animation and human movement and machine acquisition techniques. Complex forms will be visualised, simulated and tested on screen. The module will also explore the latest developments in rapid prototyping virtual reality and other forms of visualisation.
Multimedia and Interaction Design (30 credits)This module will extend knowledge and skills in the theory and practice of human computer interaction using multimedia production tools and object based scripting, particularly for producing interactive content. It will provide theoretical and practical knowledge of graphic design, photography and video within the context of interactive multimedia and the state-of-the-art technologies revolving around the various interactive possibilities involved with digital media.
Audio Visual Post Production (30 credits)
This module will develop students knowledge, skills and understanding of post-production and compositing to a professional level, with a particular focus on visual post production, but supported by a study of relevant audio post production techniques and principles.
3D Film Design and Production (15 credits)
This module will provide opportunities for students to develop skills in 3D production and post production technologies, including stereoscopic video capture, processing and 3D display. It will also explore more advanced 3D video acquisition and display technologies such as multi view and 3D holoscopic imaging.
Multimedia Research Directions (15 credits)
This module will introduce concepts of different types of research, present methods to identify research topics and formulate approaches, prepare plans for research and provide guidance on performing research experiments and evaluating novel systems and artefacts. In this module internationally renowned researchers and practitioners in creative media design will be invited to speak in seminars to the MSc students to expose them to a wide range of research topics.
Dissertation (60 credits)
This module will enable the students to apply the knowledge, skills and design practice acquired throughout the taught programme to research, develop and evaluate into a novel mixed (real and virtual) media product or service as a major dissertation student work.
A UK first or second class Honours degree or equivalent internationally recognised qualification in Multimedia Technology or a related subject. Students from Film TV; Art & Design; Communication or Media Studies that show promise of technical aptitude and students from Engineering, Science including Social and Computer sciences and Information Technology that show design aptitude will also be considered.
| CAE score: (read more) |
Cambridge English: Advanced (CAE) is part of the Cambridge English suite and is targeted at a high level (IELTS 6.5-8.0). It is an international English language exam set at the right level for academic and professional success. Developed by Cambridge English Language Assessment - part of the University of Cambridge - it helps you stand out from the crowd as a high achiever.
|60 (Grade C)|
IMPORTANT NOTE: Since April 2014 the ETS tests (including TOEFL and TOEIC) are no longer accepted for Tier 4 visa applications to the United Kingdom. The university might still accept these tests to admit you to the university, but if you require a Tier 4 visa to enter the UK and begin your degree programme, these tests will not be sufficient to obtain your Visa.